Developers

Pro Drupal 7 for Windows Developers

Drupal is a powerful and flexible open source framework for content management. As an open-source community-driven environment, Drupal has attracted mostly Linux and Macintosh programmers. Until now, that is.

Drupal 7 incorporates features that make it compatible with Windows servers and Windows development tools. The new version opens the doors for Windows developers to build Drupal sites, including custom modules, all without leaving Visual Studio. Many enterprises are in need of a secure, high-quality web solution that integrates seamlessly with their back-end systems. And many of these back-end systems are in enterprises and powered by Windows servers. Naturally, these organizations have developers who focus on Windows development tools. This book provides a bridge to Drupal for Windows developers by speaking their language.

It starts with the Drupal page model, which Windows programmers can contrast against the ASP.NET page model. The book then describes the various features of Drupal: the hook model, theming, roles, caching, and the data abstraction layer that lays the foundation for integration with enterprise-level databases and external systems. Pro Drupal 7 for Windows Developers focuses on topics important for the programmer who is new to Drupal:

  • Quick up-to-speed introduction to Drupal for developers so that they can get over that critical learning curve.
  • A "just enough" introduction to the important features of Drupal, including the page model, the hook architecture, the theming layer, and custom module development.
  • Step-by-step tutorials on building, testing, and deploying custom modules for internal use or for sharing with the Drupal community.

What you’ll learn

  • How to install Drupal in your Windows development environment
  • The Drupal page lifecycle and how it differs from ASP.NET
  • How to invoke Visual Studio's step debugger with breakpoints
  • The Drupal unit testing and web testing frameworks
  • How to use Drupal with IIS and SQL Server
  • How to program custom modules and customize existing modules
  • The Drupal theming environment

Who this book is for

.NET and ASP developers interested in integrating Drupal 7 into their current environment, and Drupal 7 developers who need to navigate the potential pitfalls of working with Windows back ends.

 

About the Author

Brian Travis has been disassembling technology since shortly after birth. Before computers came along, he was content to turn his attention to household appliances. An advocate of the “learn by making mistakes” school, Brian is never afraid of doing just that. He is an expert in information interchange, having been a member of the original SGML committee and involved in various XML-based standards. In addition to working as a consultant to large enterprise customers, Brian has shared his experience as an author, lecturer, and teacher to audiences all over the world. He lives in beautiful New Hampshire.

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If your web application's success depends on how quickly and easily users can make transactions, then PayPal is a solution you can't afford to overlook. This book helps you determine which PayPal option is best for your situation, and provides step-by-step instructions for implementing the payment method you choose—whether you're accepting money via the Web or mobile devices for products and services, donations, or anything else.

You'll find sample code written primarily in PHP and Objective-C, as well as use cases for executing options with PayPal's API. By the end of this book, you'll have a clear understanding of PayPal and how you can get the most out of its powerful features, no matter how much API programming experience you have.

  • Learn how to work with the PayPal API, and choose the right integration method for your project
  • Explore PayPal’s Express Checkout option, including its unique workflow and four methods of operation
  • Examine the Website Payment Pro method—with a focus on direct payments
  • Consider Adaptive Payments and learn how to set permission levels for their use
  • Use PayPal in your iOS or Android-based mobile app with the new Mobile Express Checkout method
  • Test your PayPal implementation with the sandbox
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The best way to showcase a powerful new technology is to demonstrate its real-world results, and that's exactly what this new Cookbook does with Adobe Flex 3.

Wide ranging and highly practical, Flex 3 Cookbook contains more than 300 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites. You'll find everything from Flex basics, to solutions for working with visual components and data access, to tips on application development, unit testing, and using Adobe AIR.

You also get ideas from the development community. Through its Flex Cookbook website (www.adobe.com/devnet/), Adobe invited Flex developers to post their own solutions for working with this technology, and from hundreds of posts, the authors chose the best and most useful solutions to supplement Flex 3 Cookbook.

Each recipe inside provides a solution to a common problem, explains how and why it works, and offers sample code that you can put to use immediately. Topics include:

  • Containers and dialogues
  • Working with Text
  • Data driven components
  • DataGrid and Advanced DataGrid
  • ItemRenderers and Editors
  • Images, bitmaps, videos, and sounds
  • CSS, styling, and skinning
  • States and effects
  • Working with Collections, arrays, and DataProviders
  • Using DataBinding
  • Validation, formatting, and regular expressions
  • Using Charts and data visualization
  • Services and Data Access
  • Using RSLs and Modules
  • Working with Adobe AIR

Whether you're a committed Flex developer or still evaluating the technology, you'll discover how to get quick results with Flex 3 using the recipes in this Cookbook. It's an ideal way to jumpstart your next web application.

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The best way to showcase a powerful new technology is to demonstrate its real-world results, and that's exactly what this new Cookbook does with Adobe Flex 3.

Wide ranging and highly practical, Flex 3 Cookbook contains more than 300 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites. You'll find everything from Flex basics, to solutions for working with visual components and data access, to tips on application development, unit testing, and using Adobe AIR.

You also get ideas from the development community. Through its Flex Cookbook website (www.adobe.com/devnet/), Adobe invited Flex developers to post their own solutions for working with this technology, and from hundreds of posts, the authors chose the best and most useful solutions to supplement Flex 3 Cookbook.

Each recipe inside provides a solution to a common problem, explains how and why it works, and offers sample code that you can put to use immediately. Topics include:

  • Containers and dialogues
  • Working with Text
  • Data driven components
  • DataGrid and Advanced DataGrid
  • ItemRenderers and Editors
  • Images, bitmaps, videos, and sounds
  • CSS, styling, and skinning
  • States and effects
  • Working with Collections, arrays, and DataProviders
  • Using DataBinding
  • Validation, formatting, and regular expressions
  • Using Charts and data visualization
  • Services and Data Access
  • Using RSLs and Modules
  • Working with Adobe AIR

Whether you're a committed Flex developer or still evaluating the technology, you'll discover how to get quick results with Flex 3 using the recipes in this Cookbook. It's an ideal way to jumpstart your next web application.

Image

If your web application's success depends on how quickly and easily users can make transactions, then PayPal is a solution you can't afford to overlook. This book helps you determine which PayPal option is best for your situation, and provides step-by-step instructions for implementing the payment method you choose—whether you're accepting money via the Web or mobile devices for products and services, donations, or anything else.

You'll find sample code written primarily in PHP and Objective-C, as well as use cases for executing options with PayPal's API. By the end of this book, you'll have a clear understanding of PayPal and how you can get the most out of its powerful features, no matter how much API programming experience you have.

  • Learn how to work with the PayPal API, and choose the right integration method for your project
  • Explore PayPal’s Express Checkout option, including its unique workflow and four methods of operation
  • Examine the Website Payment Pro method—with a focus on direct payments
  • Consider Adaptive Payments and learn how to set permission levels for their use
  • Use PayPal in your iOS or Android-based mobile app with the new Mobile Express Checkout method
  • Test your PayPal implementation with the sandbox
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Android™ Wireless Application Development  Second Edition

 

Lauren Darcey

Shane Conder

 

The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques!

 

This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today’s best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware.

 

Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. This new edition also adds

 

  • Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more
  • Greatly expanded coverage of Android manifest files, content providers, app design, and testing
  • New coverage of hot topics like Bluetooth, gestures, voice recognition, App Widgets, live folders, live wallpapers, and global search
  • Updated 3D graphics programming coverage reflecting OpenGL ES 2.0
  • An all-new chapter on tackling cross-device compatibility issues, from designing for the smallest phones to the big new tablets hitting the market
  • Even more tips and tricks to help you design, develop, and test applications for different devices
  • A new appendix full of Eclipse tips and tricks

 

This book is an indispensable resource for every member of the Android development team: software developers with all levels of mobile experience, team leaders and project managers, testers and QA specialists, software architects, and even marketers.

 

Programming/Java

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-The word is out: with "Ruby on Rails" you can build powerful Web applications easily and quickly! And just like the Rails framework itself, Rails applications are Ruby programs. That means you can't tap into the full power of Rails unless you master the Ruby language.

"Ruby for Rails," written by Ruby expert David Black (with a forward by David Heinemeier Hansson), helps Rails developers achieve Ruby mastery. Each chapter deepens your Ruby knowledge and shows you how it connects to Rails. You'll gain confidence working with objects and classes and learn how to leverage Ruby's elegant, expressive syntax for Rails application power. And you'll become a better Rails developer through a deep understanding of the design of Rails itself and how to take advantage of it.

Newcomers to Ruby will find a Rails-oriented Ruby introduction that's easy to read and that includes dynamic programming techniques, an exploration of Ruby objects, classes, and data structures, and many neat examples of Ruby and Rails code in action. "Ruby for Rails": the Ruby guide for Rails developers!

What's Inside Classes, modules, and objects Collection handling and filtering String and regular expression manipulation Exploration of the Rails source code Ruby dynamics Many more programming concepts and techniques!

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An expert guide to Ruby, a popular new Object-Oriented Programming Language

Ruby is quickly becoming a favourite among developers who need a simple, straight forward, portable programming language. Ruby is ideal for quick and easy object-oriented programming such as processing text files or performing system management. Having been compared with other programming languages such as Perl, Python, PCL, Java, Eiffel, and C++; Ruby is popular because of its straight forward syntax and transparent semantics.
Using step-by-step examples and real world applications, the Ruby Developer's Guide is designed for programmers and developer's looking to embrace the object-oriented features and functionality of this robust programming language. Readers will learn how to develop, implement, organize and deploy applications using Ruby.

Ruby is currently experiencing a rapid rise in popularity in the object-oriented programming community
Readers receive up-to-the minute links, white papers, and analysis for two years at solutions@syngress.com
Comes with a wallet-sized CD containing a printable HTML version of the book, all of the source code examples and demos of popular Ruby third-party programming tools and applications

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Get Started Fast with Objective-C 2.0 Programming for OS X, iPhone, iPod touch, and iPad

 

If you want to learn Objective-C 2.0 to write programs for Mac OS X, iPhone, iPad, or iPod touch, you’ve come to the right place! Concise, readable, and friendly, Learning Objective-C 2.0 is the perfect beginner’s guide to the latest version of Objective-C.

 

Longtime Mac OS X and iPhone developer Robert Clair covers everything from the absolute basics to Objective-C 2.0’s newest innovations. Clair begins with a practical refresher on C and object-oriented programming and walks you through creating your first Objective-C program with Xcode. Next, you’ll master each core language feature, from objects and classes to messaging, frameworks, and protocols. Every concept is illustrated with simple examples, and many chapters contain hands-on practice exercises.

 

Throughout, Learning Objective-C 2.0 focuses on the features, concepts, and techniques that matter most day to day. The result is an outstanding first book for everyone who wants to begin programming for iPhone, iPod touch, iPad, or Mac OS X.

 

COVERAGE INCLUDES

 

  • Understanding methods, messages, and the Objective-C messaging system
  • Defining classes, creating object instances, and using class objects
  • Using categories to extend classes without subclassing
  • Simplifying development with Objective-C 2.0 declared properties
  • Using protocols to emphasize behavior rather than class
  • Working with common Foundation classes for strings, arrays, dictionaries, sets, and number objects
  • Using Objective-C control structures, including Objective-C 2.0’s new fast enumeration construct
  • Understanding application security and hiding the declaration of methods that should stay private
  • Using the new blocks feature provided in Objective-C 2.0

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