Visualization

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We are visual animals. But before we can see the world in its true splendor, our brains, just like our computers, have to sort and organize raw data, and then transform that data to produce new images of the world. Beginning Python Visualization: Crafting Visual Transformation Scripts talks about turning many types of small data sources into useful visual data. And you will learn Python as part of the bargain.

What you’ll learn

  • Write ten lines of code and present visual information instead of data soup.
  • Set up an open source environment ready for data visualization.
  • Forget Excel: use Python.
  • Learn numerical and textual processing.
  • Draw graphs and plots based on textual and numerical data.
  • Learn how to deal with images.

Who is this book for?

IT personnel, programmers, engineers, and hobbyists interested in acquiring and displaying data from the Web, sensors, economic trends, and even astronomical sources.

About the Apress Beginning Series

The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!

Image

We are visual animals. But before we can see the world in its true splendor, our brains, just like our computers, have to sort and organize raw data, and then transform that data to produce new images of the world. Beginning Python Visualization: Crafting Visual Transformation Scripts talks about turning many types of small data sources into useful visual data. And you will learn Python as part of the bargain.

What you’ll learn

  • Write ten lines of code and present visual information instead of data soup.
  • Set up an open source environment ready for data visualization.
  • Forget Excel: use Python.
  • Learn numerical and textual processing.
  • Draw graphs and plots based on textual and numerical data.
  • Learn how to deal with images.

Who is this book for?

IT personnel, programmers, engineers, and hobbyists interested in acquiring and displaying data from the Web, sensors, economic trends, and even astronomical sources.

About the Apress Beginning Series

The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!

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Create stunning photo-realistic and artistic visuals for your SketchUp models

  • Create picture-perfect photo-realistic 3D architectural renders for your SketchUp models
  • Post-process SketchUp output to create digital watercolor and pencil art
  • Follow a professional visualization studio workflow
  • Make the most out of SketchUp with the best free plugins and add-on software to enhance your models

In Detail

Google SketchUp, the most popular architectural software package, is used by millions of architects and visualizers throughout the world. But what you may not know is that it's also the most powerful 3D design software on the market. With this book in hand and patented technology such as the PhotoMatch, Push-Pull, and Face-me components you can produce commercial quality photo-realistic or artistic output of your designs.

This book shows you how to master SketchUp's unique tools to create architectural visuals using professional rendering and image editing techniques in a clear and friendly way. You'll be able to get started immediately using these SketchUp tools and open-source rendering software. The book shows you how to create architectural visuals from your SketchUp models. In no time you'll be creating photo-realistic renders, animated fly-overs, and walkthroughs. You will also create composites of real and rendered images, creating digital and paper presentations to wow clients. For the impatient, a "Quickstart" tutorial is provided in the first chapter to get you rendering a photo-realistic scene immediately. The rest of the book builds on this knowledge by introducing in-depth concepts, tricks, and methods in an easy-to-follow format through quick tutorials.

Using easy step-by-step explanations, this book opens the door to the world of architectural visualization. With no prior visualization experience you will quickly get to grips with materials, texturing, composition, photo-compositing, lighting setup, rendering, and post-processing. You'll also be able to take SketchUp's unique sketchy output and add the artistic touch to create pencil and watercolor scenes. With this book you'll be able to get started immediately using the free SketchUp download and open-source rendering software.

This easy-to-follow beginner's guide shows you how to use SketchUp as a full featured professional rendering, animation, and visualization tool.

What you will learn from this book

  • Render ultra-realistic soft shadows from multiple light sources
  • Master low polygon modeling techniques that you need to adopt for visualizations
  • Work with texturing techniques utilizing PhotoMatch and your own digital photos
  • Enhance your models by adding depth of field and other post-process tricks in GIMP
  • Learn and implement a fool-proof visualization workflow
  • Devise movie-set scenes to digitally photograph your projects
  • Enhance your SketchUp scenes by adding lamps, sun, and sky lighting
  • Add smooth camera paths for airborne and walk-through animations
  • Learn all of the simple tricks to ensure great-looking models when rendered
  • Benefit from SketchUp's mind-blowing features and clear your mind of any preconceptions

Here is a brief summary of what each chapter covers:

Chapter 1:Quickstart Tutorial - Photo Real Gallery Scene - This chapter is an immediate fix for those who are impatient to get photo-realistic rendered SketchUp scenes. Straight away you will learn how to model the gallery scene, fix up lighting, add materials, add a photo background, and finally render in Kerkythea.

Chapter 2:Plug in and Gear Up -Did you know that by downloading a few free plugins and other software you can turn SketchUp into a free fully functional 3D visualization and animation suite similar to high end commercial software? Follow this chapter to obtain all the goodies.

Chapter 3:Composing the Scene -In this chapter you will learn how to take the hard work out of modeling by setting up your scenes prior to starting work. You will learn how to start from CAD plans, site images, or Google Earth and build the scene optimized for quick rendering or animation later.

Chapter 4:Modeling for Visualization -SketchUp is so easy to use that we're tempted to jump right in and model everything. But this can lead to ineffective presentation later and large polygon counts, which slow the computer. This chapter leads through some of the professional modeling methods you need to learn to save you time and hassle, and to make photo-real rendering a cinch.

Chapter 5:Doing It Up (How to Apply Materials and Photo-textures) -Most visualizers are crazy enough to use the materials bundled with rendering software. But this methodology was developed during the ice age! Now that we all have digital cameras and access to unlimited free online image resources, we have a far more effective way of "dressing" the model. The tutorials in this chapter show you how to use SketchUp's unique photo and material handling tools to create ultra-real textured models mega easily.

Chapter 6:People, Trees, Furniture, and Things -Now that you've created the scene, modeled the buildings, and applied materials, you can add life to the scene with Entourage. Learn how to find the best free people, foliage, vehicles, and furniture online, and better still learn how to easily create your own with the foolproof methods in this chapter. In no time you'll be able to build up a comprehensive library to use or give/sell to others.

Chapter 7:Artistic Techniques -Exporting images from SketchUp is not the end of the process. Combining several image layers in GIMP, a powerful free photo editing suite, you will learn how to simulate sketchy pencil and watercolor styles. Fans of these methods will be pleased to know the famous Dennis Technique is presented in this chapter along with Dennis's own creations.

Chapter 8:Photo-realistic Rendering -Here the amazing Kerkythea introduced in Chapter 1 and 2 is explored in more depth, giving you the skills and confidence to tackle any rendering project. A hassle-free method of working is introduced along with proven best settings for test renders and final outdoor and indoor scenes. This chapter covers everything you need to get professional photo-realistic renders from your SketchUp model that you'll be personally amazed with.

Chapter 9:Image Compositing and After-effects -The rendering process isn't the end of the line, because there are lots of subtle but important after-effects you can apply to make the image even more effective. This chapter covers how to add reflections without rendering, creating depth of field effects from a depth render, adjusting levels for realistic daylight scenes, and compositing real and rendered images.

Chapter 10:Animated Flyovers and Walkthroughs -The crowning glory of your visualization project is likely to be a rendered or artistic-style animation. The tutorials in this chapter will take you through this step by step, showing you how to create storyboards, set up cameras and paths in SketchUp with extra plugin functionality, export test animations and final renders. Photo-real animations are then composited to make a simple show reel.

Chapter 11:Combining It All in Layout -Layout is bundled as part of SketchUp Pro and is introduced in this final chapter for those who wish to explore the free trial before committing to Pro. You will learn how to bring together SketchUp models and artistic or rendered output into a screen presentation or printed portfolio, adding borders, text and dimensions.

Approach

Written with a fast-paced but friendly and engaging approach, this Packt Beginner's Guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are bolstered by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for creating successful SketchUp visualizations with practical examples that help you to learn by experiment and play.

Who this book is written for

This book is suitable for all levels of Sketchup users, from amateurs right through to architectural technicians, professional architects, and designers who want to take their 3D designs to the next level of presentation. SketchUp for Architectural Visualization is also particularly suitable as a companion to any architectural design or multimedia course, and is accessible to anyone who has learned the basics of SketchUp.

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In this book you'll learn:

  • How to model an architectural scene and create stunning materials that breathe life into your projects
  • How to use real-world photometric lights and global illumination to achieve photorealism
  • Efficient project workflow and scene assembly
  • Tips and tricks for the production environment that would take years to learn the hard way
  • How to market your services to prospective clients

Welcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the planet: 3ds Max. In just the last few years, the visualization industry has arguably become the fastest-growing 3D industry, and may soon overtake all others in total number of users. Just as the use of CAD became the norm for nearly all architectural, engineering, and construction firms in the 90s, 3D visualizations have become standard practice today. This book takes you through the challenge of learning one of the most complex computer programs ever created, by way of easy-to-follow tutorials and instruction. It specifically focuses on those parts of the program you need to know to produce stunning architectural visualizations. The intent is not to show you every possible way to accomplish a task, but rather some of the fastest and most efficient ways. At the end of the book, there is a guide to marketing your services, as well as 20 top tips that took the author almost 10 years to learn in a production environmentsometimes the hard way. 3ds Max is a large and complex applicationbut by learning just the features that apply to visualizations, you'l be learning everything you need to know to get ahead in the industry in the shortest possible time. Summary of Contents:

  • PART 1 GETTING AROUND INSIDE 3DS MAX
    • Quick Start 1 Getting Started
    • Chapter 1 Navigating the 3ds Max Interface
    • Chapter 2 Working with Objects
  • PART 2 MODELING
    • Quick Start 2 Getting Started with Modeling
    • Chapter 3 Modeling Basics
    • Chapter 4 The Critical Compound Objects Types (Loft, Boolean, Terrain, and Scatter)
    • Chapter 5 The Critical Modeling Modifiers
  • PART 3 MATERIALS
    • Quick Start 3 Getting Started with Materials
    • Chapter 6 Material Basics
    • Chapter 7 The Critical Map Channels
    • Chapter 8 The Critical Map Types
    • Chapter 9 UVW Mapping
  • PART 4 LIGHTING
    • Quick Start 4 Getting Started with Lights
    • Chapter 10 Basic Lighting
    • Chapter 11 Photometric Lighting
    • Chapter 12 Global Illumination
  • PART 5 CAMERAS AND ANIMATION
    • Quick Start 5 Getting Started with Cameras and Animation
    • Chapter 13 Camera Basics
    • Chapter 14 Animation Basics
    • Chapter 15 Animation Controllers
  • PART 6 RENDERING
    • Quick Start 6 Getting Started with Rendering
    • Chapter 16 Rendering Basics
    • Chapter 17 Scene Assembly
    • Chapter 18 Effect Basics
  • APPENDICES
    • Appendix A Marketing Your Services
    • Appendix B Top 20 Production Tips
    • Appendix C Customizing 3ds Max
    • Appendix D Keyboard Shortcuts
    Image

    We are visual animals. But before we can see the world in its true splendor, our brains, just like our computers, have to sort and organize raw data, and then transform that data to produce new images of the world. Beginning Python Visualization: Crafting Visual Transformation Scripts talks about turning many types of small data sources into useful visual data. And you will learn Python as part of the bargain.

    What you’ll learn

    • Write ten lines of code and present visual information instead of data soup.
    • Set up an open source environment ready for data visualization.
    • Forget Excel: use Python.
    • Learn numerical and textual processing.
    • Draw graphs and plots based on textual and numerical data.
    • Learn how to deal with images.

    Who is this book for?

    IT personnel, programmers, engineers, and hobbyists interested in acquiring and displaying data from the Web, sensors, economic trends, and even astronomical sources.

    About the Apress Beginning Series

    The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!

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