Device

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“The chapter on programming a KMDF hardware driver provides a great example for readers to see a driver being made.”

–Patrick Regan, network administrator, Pacific Coast Companies 

The First Authoritative Guide to Writing Robust, High-Performance Windows 7 Device Drivers

 

Windows 7 Device Driver brings together all the information experienced programmers need to build exceptionally reliable, high-performance Windows 7 drivers. Internationally renowned driver development expert Ronald D. Reeves shows how to make the most of Microsoft’s powerful new tools and models; save time and money; and efficiently deliver stable, robust drivers.

 

Drawing on his unsurpassed experience as both a driver developer and instructor, Reeves demystifies Kernel and User Mode Driver development, Windows Driver Foundation (WDF) architecture, driver debugging, and many other key topics. Throughout, he provides best practices for all facets of the driver development process, illuminating his insights with proven sample code. Learn how to

  • Use WDF to reduce development time, improve system stability, and enhance serviceability
  • Take full advantage of both the User Mode Driver Framework (UMDF) and the Kernel Mode Driver Framework (KMDF)
  • Implement best practices for designing, developing, and debugging both User Mode and Kernel Mode Drivers
  • Manage I/O requests and queues, self-managed I/O, synchronization, locks, plug-and-play, power management, device enumeration, and more
  • Develop UMDF drivers with COM
  • Secure Kernel Mode Drivers with safe defaults, parameter validation, counted UNICODE strings, and safe device naming techniques
  • Program and troubleshoot WMI support in Kernel Mode Drivers
  • Utilize advanced multiple I/O queuing techniques

Whether you’re creating Windows 7 drivers for laboratory equipment, communications hardware, or any other device or technology, this book will help you build production code more quickly and get to market sooner!

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“The chapter on programming a KMDF hardware driver provides a great example for readers to see a driver being made.”

–Patrick Regan, network administrator, Pacific Coast Companies 

The First Authoritative Guide to Writing Robust, High-Performance Windows 7 Device Drivers

 

Windows 7 Device Driver brings together all the information experienced programmers need to build exceptionally reliable, high-performance Windows 7 drivers. Internationally renowned driver development expert Ronald D. Reeves shows how to make the most of Microsoft’s powerful new tools and models; save time and money; and efficiently deliver stable, robust drivers.

 

Drawing on his unsurpassed experience as both a driver developer and instructor, Reeves demystifies Kernel and User Mode Driver development, Windows Driver Foundation (WDF) architecture, driver debugging, and many other key topics. Throughout, he provides best practices for all facets of the driver development process, illuminating his insights with proven sample code. Learn how to

  • Use WDF to reduce development time, improve system stability, and enhance serviceability
  • Take full advantage of both the User Mode Driver Framework (UMDF) and the Kernel Mode Driver Framework (KMDF)
  • Implement best practices for designing, developing, and debugging both User Mode and Kernel Mode Drivers
  • Manage I/O requests and queues, self-managed I/O, synchronization, locks, plug-and-play, power management, device enumeration, and more
  • Develop UMDF drivers with COM
  • Secure Kernel Mode Drivers with safe defaults, parameter validation, counted UNICODE strings, and safe device naming techniques
  • Program and troubleshoot WMI support in Kernel Mode Drivers
  • Utilize advanced multiple I/O queuing techniques

Whether you’re creating Windows 7 drivers for laboratory equipment, communications hardware, or any other device or technology, this book will help you build production code more quickly and get to market sooner!

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Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice:

  • Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site)
  • Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game)
  • Covers the new MIDP3

What youll learn

  • Start using the MIDP2 and MIDP3 in the newly open sourced Java ME Games API.
  • Add a truly professional look-and-feel to your Java ME games.
  • Use threads, tones, and other media.
  • Store and retrieve data and enable networking.
  • Create advanced interactive messaging with optional APIs for multiplayer gaming.
  • Explore a complete business model for independent developers (distributing their own games) as well as for larger companies.

Who is this book for?

Software engineers with some knowledge of Java who would like to switch to MicroEdition programming, particularly games

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An authoritative guide to Windows NT driver development, now completely revised and updated. The CD-ROM includes all source code, plus Microsoft hardware standards documents, demo software, and more.

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