Studio

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“Once this skill is within your everyday comfort zone, it will give your productivity a boost and increase your value to your team. I encourage you to add the techniques outlined in this book to your toolset and to use them to develop your own workbench of generative tools. In doing so, I’m confident you’ll improve your capabilities, and what’s more, have fun doing so.”

–From the Foreword by Gareth Jones, Developer Architect, Visual Studio®, Microsoft

 

Enlist Visual Studio’s Built-in Code Generation Tools to Write Better Software Faster

 

Automatic code generation can dramatically increase your productivity, improve code quality and maintainability, promote reuse, and help you extend best practices throughout your development organization. .NET and Visual Studio contain many powerful, code-generation tools--and this book shows you how to succeed with all of them. With Practical Code Generation in .NET, spend less time writing monotonous, repetitive code--leaving more time to address troublesome areas!

 

Microsoft MVP Peter Vogel covers code generation with Visual Studio 2010, 2008, and 2005, as well as all recent versions of .NET, including .NET 4.0. You’ll learn when enlisting code generation makes sense and how to design solutions that build on the skills and resources you already have.

 

Writing for experienced programmers, Vogel shows how to generate reliable code using procedural code, Visual Studio add-ins, XML, configuration files, and more--including Microsoft’s innovative CodeDOM technology for generating code in multiple languages. He brings everything together in three complete, chapter-length case studies.

 

Coverage includes

•  Understanding the structure of .NET code-generation solutions and best practices for architecting them

•  Creating Visual Studio add-ins that quickly integrate code generation into day-to-day activities

•  Using objects and methods to add or remove project components

•  Using text insertion to generate code using any tool--even standard string handling functions

•  Working with the specific features of C#, Visual Basic .NET, and ASP.NET

•  Generating more concise code with .NET’s new Text Template Transformation Toolkit (T4)

•  Building code-generation solutions with Visual Studio templates, attributes, and custom tools

•  Distributing code-generation solutions

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“Once this skill is within your everyday comfort zone, it will give your productivity a boost and increase your value to your team. I encourage you to add the techniques outlined in this book to your toolset and to use them to develop your own workbench of generative tools. In doing so, I’m confident you’ll improve your capabilities, and what’s more, have fun doing so.”

–From the Foreword by Gareth Jones, Developer Architect, Visual Studio®, Microsoft

 

Enlist Visual Studio’s Built-in Code Generation Tools to Write Better Software Faster

 

Automatic code generation can dramatically increase your productivity, improve code quality and maintainability, promote reuse, and help you extend best practices throughout your development organization. .NET and Visual Studio contain many powerful, code-generation tools--and this book shows you how to succeed with all of them. With Practical Code Generation in .NET, spend less time writing monotonous, repetitive code--leaving more time to address troublesome areas!

 

Microsoft MVP Peter Vogel covers code generation with Visual Studio 2010, 2008, and 2005, as well as all recent versions of .NET, including .NET 4.0. You’ll learn when enlisting code generation makes sense and how to design solutions that build on the skills and resources you already have.

 

Writing for experienced programmers, Vogel shows how to generate reliable code using procedural code, Visual Studio add-ins, XML, configuration files, and more--including Microsoft’s innovative CodeDOM technology for generating code in multiple languages. He brings everything together in three complete, chapter-length case studies.

 

Coverage includes

•  Understanding the structure of .NET code-generation solutions and best practices for architecting them

•  Creating Visual Studio add-ins that quickly integrate code generation into day-to-day activities

•  Using objects and methods to add or remove project components

•  Using text insertion to generate code using any tool--even standard string handling functions

•  Working with the specific features of C#, Visual Basic .NET, and ASP.NET

•  Generating more concise code with .NET’s new Text Template Transformation Toolkit (T4)

•  Building code-generation solutions with Visual Studio templates, attributes, and custom tools

•  Distributing code-generation solutions

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Evolve your software system to support new and ever-changing requirements by updating your C# code base with patterns and principles

Overview of Refactoring with Microsoft Visual Studio 2010

  • Make your code base maintainable with refactoring
  • Support new features more easily by making your system adaptable
  • Enhance your system with an improved object-oriented design and increased encapsulation and componentization
  • Concepts are presented in a comfortable one-on-one, pair-programming style
  • A practical approach that's packed with examples to enrich understanding

In Detail

Changes to design are an everyday task for many people involved in a software project. Refactoring recognizes this reality and systematizes the distinct process of modifying design and structure without affecting the external behavior of the system. As you consider the benefits of refactoring, you will need this complete guide to steer you through the process of refactoring your code for optimum results.

This book will show you how to make your code base more maintainable by detailing various refactorings. Visual Studio includes some basic refactorings that can be used independently or in conjunction to make complex refactorings easier and more approachable. This book will discuss large-scale code management, which typically calls for refactoring. To do this, we will use enterprise editions of Visual Studio, which incorporate features like Application Performance Explorer and Visual Studio Analyzer. These features make it simple to handle code and prove helpful for refactoring quickly.

This book introduces you to improving a software system's design through refactoring. It begins with simple refactoring and works its way through complex refactoring. You will learn how to change the design of your software system and how to prioritize refactorings--including how to use various Visual Studio features to focus and prioritize design changes. The book also covers how to ensure quality in the light of seemingly drastic changes to a software system. You will also be able to apply standard established principles and patterns as part of the refactoring effort with the help of this book. You will be able to support your evolving code base by refactoring architectural behavior. As an end result, you will have an adaptable system with improved code readability, maintainability, and navigability.

Refactor Visual Studio solutions to make them more maintainable

What you will learn from this book

  • Improve code readability by applying effective concepts and techniques
  • Spot discrepancies in code with code smells
  • Catch and eliminate dead code and learn several such smart methods
  • Make changes to your code without introducing adverse side-effects with code maintainability
  • Learn smart ways to improve code navigability
  • Improve your design by applying design principles and methodologies
  • Enhance the maintainability of your code base by refactoring it to be more cohesive and less coupled
  • Obtain an optimal level of flexibility by refactoring your code to a loosely-coupled design
  • Minimize the side effects and support changes to your code by refactoring to a layered architecture
  • Support your evolving code base by refactoring architectural behavior
  • Back up the refactoring effort by ensuring quality with Unit Testing

Approach

This book focuses on real-world, easy-to-understand examples of code in a one-on-one style. Refactoring examples are performed and reasons why this refactoring should be applied are detailed. The book is structured from less advanced topics to more advanced topics; but is designed so that reading from beginning to end is not necessary.

Who this book is written for

This book is primarily for developers who want to refactor their code in Visual Studio. However, the book can be used by anyone using Visual Studio. Developers, designers, and architects who are eager to improve the performance of their craft will find this book useful because it details refactoring existing code to use recognized and established patterns and principles to improve code structure and architectural behavior.

The book assumes that the reader knows both Visual Studio and C#, but no previous knowledge of refactoring is required.

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In Detail

We all know that software testing is the most important part of the Software development life cycle and the quality of the end product is mostly dependent on how well we test our products. But, testing is neither an easy process nor remotely exciting for all the developers.

For testing your applications on the Microsoft platform, Visual Studio Team System 2008 offers you a range of powerful tools for different types of testing. This Microsoft product makes the testing process easier as well as more exciting, not boring anymore.

This concise guide will lead you through the bewildering range of features offered by Visual Studio Team System 2008 to test your software applications before going live. It is packed with simple examples and screenshots to get you comfortable with the VS Team System 2008 testing environment.

The book introduces you to the main types of testing available in VS Team System 2008 for both desktop and web applications, and then walks you through deploying, running, and interpreting the results of tests. If you've been testing applications in Visual Studio 2005, the book will show you how you can move this easily to Visual Studio 2008.

You will learn about the Unit test, Manual test, Web test, Load test, Ordered test, and Generic test, and the support for them in VS Team System 2008. By the end of the book you will be using the tools to manage and run your tests, collect and analyze your test results, and improve the reliability of your software applications.

Later, you will prepare reports to monitor the quality of your software applications, using the available reporting templates in Visual Studio 2008 Team system and Team Foundation Server.

What you will learn from this book?

  • Explore the testing types offered by Visual Studio Team system 2008 Test Edition
  • Convert your existing Visual Studio 2005 testing application to Visual Studio Team system 2008
  • Unit-test your class library application, ASP.NET web application and the services created using Visual Studio 2008
  • Test your website before going live and rest assured of its performance; customize the test to meet your requirements
  • Load-test your applications to check application performance under various conditions
  • Collect and analyze the test results to improve the quality of your applications
  • Master various formats of manual testing to help test without automation tools
  • Manage, filter, and configure the test to control the execution of your application
  • Deploy your tests using local as well as remote deployment and run them
  • Run your tests and publish the results from a command line using MSTest tool
  • Create and utilize reports to see the progress and quality of your project

Approach

An example testing scenario is set up, and used as reference for exploring the testing features available in Visual Studio Team System 2008.

This is a concise practical guide that will help you learn testing your software applications using Visual Studio Team System 2008 quickly, with lot of examples and clear explanations. It is packed with screenshots to aid your understanding of the process.

Who this book is written for?

This book is for Microsoft developers working with Visual Studio 2008 who need to create a structured testing environment for their applications. No prior knowledge of testing is expected. The reader will need to be familiar with the standard Visual Studio 2008 environment, but anyone who has entered and compiled code in this environment before will easily follow what goes on.

This course is intended for Web developers who are beginners and have knowledge of Hypertext Markup Language (HTML) or Dynamic HTML (DHTML), along with some knowledge of a scripting language such as Visual Basic Scripting Edition or Microsoft Jscript.
Students are required to have the following skills:

* Ability to construct a simple Web page using a Microsoft or 3rd Party tool. For example, create or customize a Web Page on a SharePoint site.

After completing this course, students will be able to:

* Explore ASP.NET Web applications in Microsoft Visual Studio 2010.
* Create Web applications by using Microsoft Visual Studio 2010 and Microsoft .NET–based languages.
* Create a Microsoft ASP.NET Web Form.
* Add functionality to a Microsoft ASP.NET Web Form.
* Implement master pages and user controls.
* Validate user input.
* Debug Microsoft ASP.NET Web applications.
* Manage data in an ASP.NET 3.5 Web application.
* Manage data access tasks by using LINQ.
* Manage data by using ASP.NET Dynamic Data.
* Create a Microsoft ASP.NET AJAX application.
* Consume and Windows Communication Foundation (WCF) services.
* Manage state in Web applications.
* Configure and deploy a Microsoft ASP.NET Web application.
* Secure a Microsoft ASP.NET Web application.
* Implement new technologies supported by Visual Studio 2010 for Web development.

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With SharePoint 2010, developers finally have the powerful, end-to-end development tools they need to build outstanding solutions quickly and painlessly. What’s more, those tools are built directly into the latest version of Visual Studio, the development platform most Microsoft developers already know. In this book, the Microsoft experts who created these tools show you how to take full advantage of them.

 

The authors focus specifically on the SharePoint scenarios that Visual Studio 2010 now makes accessible to mainstream Microsoft developers. They assume no experience with SharePoint development and focus on SharePoint Foundation 2010: the low-cost version designed for organizations and departments of all kinds, not just large enterprises.

 

SharePoint 2010 Development with Visual Studio 2010shows how to get your solution up and running fast, and then extend it to meet your precise business requirements. You’ll learn how to develop, package, and deploy robust SharePoint business collaboration applications without any unnecessary complexity or overhead.

 

Following a practical, developer-focused introduction to Microsoft SharePoint 2010, you’ll learn about

 

  • Visual Studio 2010 templates and tools that simplify the creation of SharePoint solutions
  • The SharePoint object model and its most frequently used methods, properties, and events
  • Using lists to store, manage, and share data
  • Responding to events related to lists, features, items, or workflows
  • Integrating external data with Business Data Connectivity Services
  • Using content types that ship with SharePoint 2010—and creating new ones
  • Building multi-step workflows and custom forms that work with them
  • Utilizing Web Parts to present different data and applications on the same page
  • Customizing SharePoint pages or navigation with ASP.NET
  • Packaging and deploying solutions, and customizing deployment to your unique requirements

 

Whether you’re just starting out with SharePoint development, upgrading from earlier versions, or building on experience

with ASP.NET, this book will help you solve real problems and get real results—fast!

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The definitive guide to creating animation for the web and mobile devices with top animation designer Chris Georgenes and designer/developer Justin Putney. They reveal how to create and successfully animate characters in Adobe Flash Professional CS5 and how to push the limits of timeline animation with stunning visual effects using ActionScript® 3.0.

This Studio Techniques book is designed for intermediate or advanced users who understand the basics of Flash and want to create a more immersive
interactive experience. The book includes coverage of storyboarding, 2D character design and rigging, character animation, visual FX with code, workflow automation, and publishing your animation on the web and to mobile devices.

Author Bios:

Chris Georgenes is a highly respected authority on Flash and animation. He has used Flash professionally for more than a decade and is the proprietor of Mudbubble.com, a web animation studio. He has worked as an Art Director for Playdom and Acclaim Games as well as for clients ranging from the Cartoon Network and Dreamworks, to Comedy Central and Shockwave.com. Chris is a popular speaker at such conferences as Flash in the Can, Flash on Tap, FlashForward, and Adobe MAX.

Justin Putney is a freelance designer, developer, and consultant, and he produces animations for his studio, Ajar Productions. Justin has created
dozens of free Flash extensions and scripts for other Adobe applications that are used by animators and designers around the globe. See
his animation work, tutorials, and extensions at blog.ajarproductions.com, and his portfolio at putney.ajarproductions.com.

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Bring your gaming visions to life with Microsoft XNA Game Studio Express

Create complete 3D games using Microsoft XNA Game Studio Express and this hands-on guide. Written by experienced game developers, Microsoft XNA Game Studio CreatorAnd#39;s Guide details the fundamentals of great game programming and offers detailed examples.

Inside, youAnd#39;ll learn to program a game engine, write shader code, create and animate 3D models, and add fluid motion and special effects. YouAnd#39;ll also find out how to launch ballistics, add realistic scenery and terrain, and integrate lighting and textures. Step-by-step tutorials on underlying C# code and explanations of vector and matrix techniques are included.

  • Build and dynamically update XNA game windows and custom 3D objects
  • Learn scintillating animation techniques
  • Create lifelike skyboxes, textures, lighting, and shading effects
  • Program shaders using high-level shader language
  • Develop single- and multi-player games
  • Generate and code terrain with height detection
  • Construct impressive graphics using sprites, multi-texturing, and blending
  • Integrate audio, game dashboards, and score tracking
  • Develop realistic collision detection, ballistics, and particle effects
  • HaHHhhndle keyboard, mouse, and game controller input
  • Create static *.fbx and animated Quake 2 models and control them in code

Andnbsp;

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What is this book about?

Crystal Reports is one of the world's leading software packages for creating feature-rich reports and is now fully integrated with Visual Studio .NET. With this book, you will learn how to use the software to produce elegant and effective reports for Windows and the Web. It provides a detailed guide to the functionality provided with Crystal Reports for Visual Studio .NET, and shows how to integrate reports into .NET applications.

What does this book cover?

Professional Crystal Reports for Visual Studio.NET 2003 has been expanded to include functionality of the latest offering from Microsoft’s .NET platform and also the latest release of Crystal Reports. With the release of Visual Studio.NET 2003 the version of Crystal Reports included with the product has been updated and expanded. This title covers all of the fundamentals of working with Crystal Reports including:

  • Creating and integrating reports into Windows and web-based applications
  • Creating XML Report Web Services
  • Working with ADO.NET
  • Using formulas and logic in reports
  • Developing distributed reporting applications
  • Deploying reporting applications

The book also explores topics covering the new features and functionality. 

In this new edition, you'll also find a number of enhancements, including the following:           

  • An entire chapter focused on Report Design
  • More in-depth code samples to build complex applications with an emphasis on commonly used features.
  • Examples that demonstrate integration with other databases and platforms (i.e. Oracle, etc.) as opposed to just samples for Access, SQL Server, etc.
  • Expanded coverage on using parameters with Crystal Reports and customizing the report content at run-time.
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The Complete Reference to Professional SOA with Visual Studio 2005 (C# & VB 2005) focuses on architecting and constructing enterprise-level systems. Taking advantage of the newly released Visual Studio 2005 development environment, the book assesses the current service-oriented platform and examines new ways to develop for scalability, availability, and security (which have become available with .NET 2.0). You'll get to look closely at application infrastructure in terms of flexibility, interoperability, and integration, as well as the decisions that have to be made to achieve optimum balance within your architecture.

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