Photoshop

Photoshop 3D for Animators

Photoshop is not just for photographers anymore. Photoshop 3D for Animators is one of the only titles available that discusses 3D Photoshop techniques specifically for animators. Now with Adobe CS5, 3D Digital artists can integrate 3D models into Photoshop or create 3D models in Photoshop with the high capability to customize, edit and animate.

With Photoshop 3D for Animators, explore the new 3D tools and techniques that will enhance your animation pipeline and workflows with the Adobe Suite softwares, including After Effects and Flash. Explore the ins and outs of Adobe Photoshop and expand your 3D expertise with the comprehensive guide to Adobe 3D toolset for animators. Customize Adobe CS5 tools for your specific, animation workflow and integrate your 3D models with Adobe Flash and the entire Adobe Suite platform with ease. Learn to manipulate 3D images as well as import 3D content from the Adobe creative suite. With in-depth, step-by-step tutorials, explore lighting, digital painting, texturing and rendering for 2D and 3D the power of Adobe Photoshop software. Enhance your digital workflow and expand your expertise with this hands-on guide to Photoshop CS5. Includes a DVD with source files, working samples and models.




  • Customize Adobe CS5 tools for your specific, animation workflow and integrate your 3D models with Adobe Flash and the entire Adobe Suite platform with ease.

  •  Enhance your digital workflow and expand your expertise with this hands-on guide to Photoshop CS5 and learn to manipulate 3D images as well as import 3D content from the Adobe creative suite.

  • With in-depth, step-by-step tutorials, explore lighting, digital painting, texturing and rendering for 2D and 3D the power of Adobe Photoshop software. 

  •  Includes a DVD with source files, working samples and models.

 This is the first book of its kind that shows you everything you need to know to create or integrate 3D into your designs using Photoshop CS5 Extended. If you are completely new to 3D, you'll find the great tips and tricks in 3D in Photoshop invaluable as you get started. There is also a wealth of detailed technical insight for those who want more. Written by the true experts - Adobe's own 3D team - and with contributions from some of the best and brightest digital artists working today, this reference guide will help you to create a comprehensive workflow that suits your specific needs. Along the way, you'll pick up troubleshooting tips and advice from the industry experts and you'll be inspired by many examples of full color, original works of 3D art.

If you're already using Photoshop for your digital art and want to learn how to incorporate your 3D components into one workflow, you'll discover new ways of working with Photoshop that you probably never knew existed. Find out how to quickly generate beautiful 3D extrusions from text layers, selections and more. Brush up on your painting, texture creation and editing skills, and learn how to composite 3D to 2D scenes. You'll also discover the secrets to creating Lenticular images. It's all here in this comprehensive guide - the next best thing to sitting side-by-side with an Adobe expert while you create 3D magic.

*Note: 3D functionality discussed in this book is only available in Photoshop CS5 Extended

*Comprehensive coverage of general 3D concepts to get you started if you're new to 3D, or to catch you up to speed with the latest info if you're a seasoned pro *A supplemental website includes images to practice with, third party application plug-ins, and more *Includes step-by-step workflows from some of the industry's best digital artists to inspire and inform your own workflow *Answers to the questions most frequently asked to the Adobe Photoshop 3D team

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This is the first book of its kind that shows you everything you need to know to create or integrate 3D into your designs using Photoshop CS5 Extended. If you are completely new to 3D, you'll find the great tips and tricks in 3D in Photoshop invaluable as you get started. There is also a wealth of detailed technical insight for those who want more. Written by the true experts - Adobe's own 3D team - and with contributions from some of the best and brightest digital artists working today, this reference guide will help you to create a comprehensive workflow that suits your specific needs. Along the way, you'll pick up troubleshooting tips and advice from the industry experts and you'll be inspired by many examples of full color, original works of 3D art.

If you're already using Photoshop for your digital art and want to learn how to incorporate your 3D components into one workflow, you'll discover new ways of working with Photoshop that you probably never knew existed. Find out how to quickly generate beautiful 3D extrusions from text layers, selections and more. Brush up on your painting, texture creation and editing skills, and learn how to composite 3D to 2D scenes. You'll also discover the secrets to creating Lenticular images. It's all here in this comprehensive guide - the next best thing to sitting side-by-side with an Adobe expert while you create 3D magic.



*Note: 3D functionality discussed in this book is only available in Photoshop CS5 Extended

*Comprehensive coverage of general 3D concepts to get you started if you're new to 3D, or to catch you up to speed with the latest info if you're a seasoned pro *A supplemental website includes images to practice with, third party application plug-ins, and more *Includes step-by-step workflows from some of the industry's best digital artists to inspire and inform your own workflow *Answers to the questions most frequently asked to the Adobe Photoshop 3D team

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Are you ready for an amazing new version of The Photoshop Book that breaks all the rules?

Scott Kelby, Editor and Publisher of Photoshop User magazine—and the best-selling Photoshop author in the world today—once again takes this book to a whole new level as he uncovers more of the latest, most important, and most useful new Adobe Photoshop CS5 techniques for digital photographers.

This major update to his award-winning, record-breaking book does something for digital photographers that’s never been done before—it cuts through the bull and shows you exactly “how to do it.” It’s not a bunch of theory; it doesn’t challenge you to come up with your own settings or figure it out on your own. Instead, Scott shows you step by step the exact techniques used by today’s cutting-edge digital photographers, and best of all, he shows you flat-out exactly which settings to use, when to use them, and why. That’s why the previous editions of this book are widely used as the official study guide in photography courses at colleges and universities around the world.

Learn how the pros do it
Each year, Scott trains thousands of professional photographers how to use Photoshop, and almost without exception they have the same questions, the same problems, and the same challenges—and that’s exactly what he covers in this book. You’ll learn:

  • The sharpening techniques the pros really use.
  • The pros’ tricks for fixing the most common digital photo problems fast!
  • The step-by-step setup for getting what comes out of your printer to match exactly what you see onscreen.
  • A whole chapter on how to process HDR (High Dynamic Range) images using CS5’s new Merge to HDR Pro.
  • How to master CS5’s new Content-Aware Fill.
  • How to color correct any photo without breaking a sweat.
  • How to process RAW images like a pro (plus how to take advantage of all the new Camera Raw features in CS5!).
  • How to use the included gray card to make color correction just a matter of three clicks.
  • How to show your work like a pro!
  • A host of shortcuts, workarounds, and slick “insider” tricks to send your productivity through the roof!

Plus, Scott includes a special bonus chapter with his own CS5 workflow, from start to finish, and each chapter ends with a Photoshop Killer Tips section, packed with time-saving, job-saving tips that make all the difference. If you’re a digital photographer, and if you’re ready to learn all the “tricks of the trade”—the same ones that today’s leading pros use to correct, edit, sharpen, retouch, and present their work—then you’re holding the book that will do just that.

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Since Lightroom first launched, Scott Kelby's The Lightroom Book for Digital Photographers has been the world's #1 best-selling Lightroom book. In this latest version for Lightroom 3, Scott uses his same step-by-step, plain-English style and layout to make learning Lightroom easy and fun. Scott doesn't just show you which sliders do what. Instead, by using the following three simple, yet brilliant, techniques that make it just an incredible learning tool, this book shows you how to create your own photography workflow using Lightroom:

1) Scott shares his own personal settings and studio-tested techniques.  He trains thousands of Lightroom users at his "Lightroom Live!" tour and knows first hand what really works and what doesn't.

2) The entire book is laid out in a real workflow order with everything step by step, so you can begin using Lightroom like a pro from the start.

3) What really sets this book apart are the last two chapters. This is where Scott dramatically answers his #1 most-asked Lightroom question, which is: "Exactly what order am I supposed to do things in, and where does Photoshop fit in?" Plus, this is the first version of the book that includes his famous "7-Point System for Lightroom," which lets you focus on mastering just the seven most important editing techniques.

The Adobe Photoshop Lightroom 3 Book for Digital Photographers is the first and only book to bring the whole process together in such a clear, concise, and visual way.

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A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.

Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.

--The four cornerstone software packages for game art development all explained in one book - Photoshop, Maya, Max and Zbrush.

--Easy to follow steps with theory, explanations, and exercises.

--"The best of" Focal Press for game art - top selling authors share their lessons, tips, tricks, and tutorials.

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The bestselling, comprehensive reference on Photoshop, fully updated to CS5.

Photoshop is the gold standard for image-editing programs and is used by professional photographers, graphic designers, and Web designers as well as hobbyists. More than 300,000 copies of this comprehensive reference have been sold in previous editions; this edition is fully updated to cover Photoshop CS5’s newest features and includes a 16-page full-color insert.

  • Photoshop is the industry standard for image-editing software used in both print and digital media, with more than four million users worldwide
  • This comprehensive guide covers beginning to advanced techniques, from learning your way around the windows and tools to working with Camera Raw images
  • Covers retouching, color correcting, manipulating, and combining images; working with the File Browser, histogram palette, Lens Blur, and the color replacement tool; customizable keyboard shortcuts; how to create cutting-edge special effects for digital or film-based images, and much more

This revised edition of Photoshop Bible is the reference tool that graphic designers, photographers, and Web designers will refer to many times over.

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Need answers quickly? Adobe Photoshop CS5 on Demand provides those answers in a visual step-by-step format. We will show you exactly what to do through lots of full color illustrations and easy-to-follow instructions.

 

Includes

Workshops

ACE Exam Objectives

More than 600 Essential Photoshop CS5 Tasks

 

Inside the Book

• Improve productivity with the CS5 interface and templates

• Use automatic layer alignment and blending to work with objects

• Use live filters to view and modify the results of opening files

• Use more precise color correction to enhance a photo

• Use content-aware options for scaling and fill

• Use image trickery to change or enhance an image

• Create eye-catching bevels and special effects

• Transform plain text into a show-stopping image

• Create and manipulate 3D models using presets and custom options

• Use tool presets to construct the right tool for the right job

• Test content on different target devices

 

Bonus Online Content

Register your book at queondemand.com to gain access to:

• Workshops and related files

• Keyboard shortcuts

 

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Master the fundamentals of Photoshop CS5 and make all of your images come alive. With Deke McClelland's unique and effective learning system, you get step-by-step tutorials, hours of DVD-video demonstrations, and lots of hands-on projects to help you improve your knowledge and hone your skills.

  • Find out everything you need to know to be productive with Photoshop CS5 right away
  • Learn at your own speed with 12 self-paced tutorials
  • Try out professional techniques with engaging, real-world projects
  • Read about a particular technique and watch the video to see how it's done
  • Follow every key step with hundreds of full-color photos, diagrams, and screen shots
  • Test your knowledge with multiple-choice quizzes in each chapter

Adobe Photoshop CS5 One-on-One simulates a classroom environment with one-on-one attention as you proceed from lesson to lesson. Deke's expert advice is like working with a personal coach -- you'll learn Photoshop faster, more creatively, and more efficiently than you thought possible.



Using Content-Aware Fill and Puppet Warp
By Deke McClelland

One of my favorite exercises in my new book employs (count ‘em) two of the coolest new features in Photoshop CS5: Content-Aware Fill and Puppet Warp. Using them together, you can copy an image element from its background to a new layer, fill in the background, and then distort the original subject any which way you like. Here’s a quick play-by-play of the tutorial, which you’ll find explained in detail and helpfully illustrated, from my new book Adobe Photoshop CS5 One-on-One.

    1. Open an image. All the exercises in my One-on-One books come with downloadable sample images so you can follow along. For practice, try this on someone whose picture you have handy and you’d like to have temporary if digital control over.
    2. Select the subject. The book has loads of advice and techniques for making great selections.
    3. Jump the selection to a new layer. Duplicate our subject, aka “Puppet Boy” for later manipulation by pressing Ctrl+Alt+J (Command-Option-J), and give it a name like “Jumping Puppet.”
    4. Reload the selection. Reload the selection on the background layer so Content-Aware Fill knows where to do its magic. I’ll show you how to add a little safety zone around the selection as well.
    5. Let Photoshop take a crack at filling in the background. Since we’ll be repositioning our puppet-boy’s limbs, we want his background to contain only solid sky, rather than his doppelganger. Here’s how this new feature works: Click the Background layer in the Layers panel to make it active. From the Edit menu, choose the Fill command. In the Fill dialog box, choose Content-Aware from the Use popup menu and click OK. Photoshop assesses the surrounding pixels and makes a pretty good guess on how to fill in the selection. Press Ctrl+D (-D) to deselect the image so you can assess Content-Aware Fill’s work. It’s done a fairly good job for a one-step operation.


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    6. Heal the ghosts with the healing brush. Yes, Content-Aware Fill is undeniably cool, but you can see that it’s not perfect. (Especially when you know what to look for, the outline of the removed image element is fairly obvious.) To fix those tell-tale shadows use the healing brush (which you can learn about in an earlier exercise in the book.)
    7. Convert the Jumping Puppet layer to a smart object. I cover smart objects rigorously in the book, but for now, consider it a simple way to protect your original image and make your steps retraceable.
    8. Choose the Puppet Warp command. From the Edit menu, choose Puppet Warp to enter that mode. You’ll notice that your cursor changes to a pushpin with a plus symbol, which indicates that you’ll be adding “pins” as you click with it. Pins let you control how an object stretches in Puppet Warp.
    9. Set pins in areas you want to stabilize. Puppet Warp works by allowing you to stretch (or squish) the distance between two pins. Pins also let you lock down your images in places where you don’t want them to move. You can see, I’ve placed pins at key points along our subject’s body that I want to control.
    11. Apply the Puppet Warp effect. Move the pins around to stretch our jumping puppet into a cartoonish character. Inside the book, I’ve got a list of tips on how to move and constrain pins to best express your artistic desires. Once you get the position the way you want it, you can either click the checkmark on the right side of the options bar to accept your changes, or simply press Enter or Return.


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    12. Turn the Type layer into a smart object. Applying Puppet Warp is almost more fun with type than it is with people. But before you can apply the distortion to the type layer, you either need to rasterize the type (i.e., convert it to pixels) or turn it into a smart object. We’ll choose the latter.
    13. Re-invoke the Puppet Warp command and distort the individual letters. You can see the pins I set for distorting the other letters in the text layer. For letters like the U and the M, I pulled up the tops of each stroke separately and made sure to anchor the lower points with pins of their own. Each letter acts as a separate object. Finally, I repositioned the subject’s legs to better fit with my text: Just choose Edit > Puppet Warp to re-enter the mode and modify your distortions.


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    Voila, both subject and text are suitably, if ridiculously, stretched using the magic of Puppet Warp and the background filling convenience of Content Aware Fill.

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If you're an animator, or a video or film producer, you know the significance of using After Effects and Photoshop together effectively. After Effects and Photoshop, which covers After Effects 6 and Photoshop CS, is the first guide to using Adobe's two market-leading graphics-creation programs simultaneously to create animations and production effects in the real world. Find solutions to the challenges you face daily and discover insider tips not commonly known outside of Hollywood. The premium-quality visual approach of this book makes learning straightforward and enjoyable. The accompanying DVD is loaded with skill-building materials, including project files and footage for the tutorials, production materials, 3rd-party plug-ins and filters, stock video, and more.

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