Beginners

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Take the user experience of your website to a new level with Ext GWT

  • Explore the full range of features of the Ext GWT library through practical, step-by-step examples.
  • Discover how to combine simple building blocks into powerful components.
  • Create powerful Rich Internet Applications with features normally only found in desktop applications.
  • Learn how to structure applications using MVC for maximum reliability and maintainability.

In Detail

Ext GWT, also known as GXT, takes Google Web Toolkit one step further by providing a wide range of powerful user interface components. It allows a developer to create powerful web applications that are almost like desktop applications. However to leverage all the features of this powerful Java library for creating desktop-style web applications, you need to learn how and when to use the right user interface component.

Ext GWT 2.0: Beginner's Guide is a practical book that teaches you how to use the EXT GWT library to its full potential. It provides a thorough and no-nonsense explanation of the Ext GWT library, what it offers and how to use it through practical examples. This book provides clear, step-by-step instructions for getting the most out of Ext GWT and offers practical examples and techniques that can be used for building your own applications in EXT GWT.

This book gets you up and running instantly to build powerful Rich Internet Applications (RIA) with Ext GWT. It then takes you through all the interface-building widgets and components of Ext GWT using practical examples to demonstrate when, where, and how to use each of them. Layouts, forms, panels, grids, trees, toolbars, menus, and many other components are covered in the many examples packed in this book. You will also learn to present your data in a better way with templates and use some of the most sought-after features of Ext GWT in your web applications such as drag-and-drop and charts. Throughout the book a real application is built step by step using Ext GWT and deployed to Google App Engine.

Imagine how great you'll feel when you're able to create great-looking desktop-style user interfaces for your web applications with Ext GWT!

A comprehensive beginner's guide to building powerful rich internet applications using the Ext GWT library.

What you will learn from this book

  • Get a development environment up and running quickly
  • Understand the working of Ext GWT and avoid common pitfalls
  • Make web applications behave like desktop applications by using the many UI widgets of Ext GWT
  • Design powerful, flexible forms to capture data
  • Easily load and manipulate data in the browser from multiple sources
  • Present information elegantly using templates
  • Structure larger applications using the Model-View-Controller pattern to ensure that different components are independent of each other
  • Create intuitive interfaces using drag and drop: a feature usually found only in desktop applications
  • Display plenty of information in a very simple way with the wide range of charts available in EXT GWT
  • Deploy applications to the world using Google App Engine

Approach

This is a hands-on beginner's guide that builds a complete Ext GWT application through the book visiting a new set of features in each chapter. You will learn the entire range of features available in the Ext GWT library. At every point you will be given practical examples and techniques that can easily be adapted for your own applications.

Who this book is written for

If you are a Java developer aspiring to build intuitive web applications with Ext GWT, then this book is for you. It assumes that you are familiar with HTML and CSS. Developers who wish to add an RIA look to their existing GWT applications with Ext GWT will find this book extremely useful.

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This book is a step by step guide packed with interesting examples and screenshots that cover lot of support options to help you achieve the superior quality documents. This books is divided into 11 chapters, each chapter dealing with a precise aspect of the software to help you have the best overview and make the best design choices for your document. This book is for people who want to create professional-looking documents with Scribus. If you want a great looking brochure, newsletter, or poster, this is the book for you. No experience of desktop publishing software is required – only creativity and enthusiasm for creating great documents!

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Build and deploy powerful, useful, and professional Java mobile applications for BlackBerry smartphones, the fast and easy way.

  • Develop professional, rich, and smart Java applications using BlackBerry SDK
  • Discover the powerful components provided by the SDK to build a powerful user interface with a common look and feel
  • Explore the complex, but important, topic of network communications
  • Integrate with the standard applications on all BlackBerry Smartphone to make your application even more useful
  • Packed with hands-on examples and clear explanations for better understanding

In Detail

BlackBerry Smartphone was once the domain of jet-setting business users with power suits. Now you can hardly go anywhere without seeing someone using a BlackBerry to check their messages or make a call. It's this kind of explosive growth that makes the BlackBerry ecosystem a great place to develop and market applications through the BlackBerry App World store-this book shows you how to do just that!

This step-by-step guide gives you a hands-on experience of developing innovative Java applications for your BlackBerry. With the help of this book, you will learn to build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs. It explores the powers of Blackberry and helps you develop professional and impressive Java applications.

The book teaches how to write rich, interactive, and smart BlackBerry applications in Java. It expects the readers to know Java but not Java Mobile or the BlackBerry APIs. We will learn to build rich, interactive, and smart Java applications for the BlackBerry. The book will cover UI programming, data storage, programming network, and internet API apps. As we move on, we will learn more about the BlackBerry's device features, such as messaging, GPS, multimedia, contacts and calendar, and so on. This book also helps you build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs.

This step-by-step guide to building rich, interactive, and smart Java applications helps you get the most out of BlackBerry smartphones.

What you will learn from this book

  • Learn about the two approaches to develop BlackBerry applications
  • Understand how the SDK version relates to target devices and learn about the BlackBerry Developer Zone
  • Install the Java SDK, which is the foundation using the development environment
  • Install Eclipse with the BlackBerry Component Package and configure it with other Component Package versions
  • Import the existing HelloWorldDemo supplied with the software and compile and debug the application
  • Study PIM, create new PIM Items, and assign values to their fields
  • Set up a Screen with fields and create and use menus
  • Learn the usage of the Field styles and classes to the fullest
  • Study about a Layout Manager and create custom Dialogs on the fly to collect discrete pieces of information
  • Get to know the pros and cons for each record-based approach and pick the one that best meets your needs
  • Create new Personal Information Management (PIM) items and assign values to their fields
  • Understand the basics of HTTP and the correct usage of GET or POST
  • Learn the working of Global Position System and the three methods by which a BlackBerry handheld can get location information

Approach

Written with a fast-paced but friendly and engaging approach, this Packt Beginner's Guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are boosted by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for building BlackBerry applications with Java with practical.

Who this book is written for

If you are a Java programmer who wants to build BlackBerry applications with Java, this book is for you.

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Make mind-blowing 2D games for iPhone with this fast, flexible, and easy-to-use framework!

  • A cool guide to learning cocos2d with iPhone to get you into the iPhone game industry quickly
  • Learn all the aspects of cocos2d while building three different games.
  • Add a lot of trendy features such as particles and tilemaps to your games to captivate your players
  • Full of illustrations, diagrams, and tips for building iPhone games, with clear step-by-step instructions and practical examples
  • In Detail

    Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. If you are just starting with game programming, cocos2d will enable you to make your first game in no time. Even if you are a seasoned game developer, you will still be able to benefit from what it offers. Yet beginning with cocos2d for iPhone may be an arduous task without a proper guide.

    Cocos2d for iPhone 0.99 Beginner's Guide will help you to learn how to make games with cocos2d from the ground up. You will learn all the key concepts of the framework and game programming in general while building your first game using this exciting platform.

    You will start by learning the basics of cocos2d then you will learn how to enhance your game with a lot of cool features and eye candy. After spending a little time learning the basics, you will jump straight into action. The book will then teach you to build games from scratch and how to add animations, sounds, and particle effects to them. Then you will be guided to have your game behave as in real life by using a physics engine. After reading Cocos2d for iPhone 0.99 Beginner's Guide, you will be able to write your own games for iPhone while using all the elements Pros use. There are a lot of examples, images, and diagrams to get you up to speed in no time.

    This book is a practical guide for building your own fun and exciting iPhone games in no time using the cocos2d for iPhone framework.

    What you will learn from this book

    • Learn the basics of the most popular 2D framework for iPhone
    • Packed with tips and tricks for using this framework.
    • Use actions and effects to make your graphics stand out
    • Implement particles to make your players vibrate
    • Make huge levels with Tilemaps
    • Play sounds in many different ways.
    • Give your game real-life physics
    • Integrate OpenFeint, the most popular social gaming network, with your game

    Approach

    This is a beginner's guide.

    Who this book is written for

    If you want to get into the iPhone industry and have your games compete with the best, this book is for you. You should have some basic programming experience with Objective-C and a good understanding of OOP. A little experience of game programming in any language is welcome but not a must.

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Perform version control in the easiest way with the best SVN client - TortoiseSVN

  • Master version control techniques with TortoiseSVN without the need for boring theory
  • Revolves around a real-world example based on a software company
  • The first and the only book that focuses on version control with TortoiseSVN
  • Reviewed by Stefan Kung, lead developer for the TortoiseSVN project
  • In Detail

    TortoiseSVN is a Subversion client that gives you quick and easy access to all of Subversion's features. Perhaps you are aware of the importance of version control in software development or document management, but do you know how to use TortoiseSVN for efficient project management? Here is the first book about version control with TortoiseSVN.

    TortoiseSVN 1.7 Beginner's Guide provides a comprehensive coverage of TortoiseSVN in its entirety. It is easy to follow the instructions with clear explanations and screenshots. This book will introduce the important features of TortoiseSVN and at the same time, give you a deeper and clearer understanding of the basic functionality, providing the answers to many questions that are encountered when using TortoiseSVN. TortoiseSVN is a client to SVN, but with this book and TortoiseSVN, you don't need to know anything about SVN, or wade through boring version control theory to get started using one of the most powerful version control applications in the world.

    The book begins by introducing you to the basics of TortoiseSVN and tools needed to get started with version control. It then dives deep into details, covering the methods available to check and commit changes and keep track of data. Chapters cover conflict management, branching and merging of a project to avoid disturbing the main development version, using TortoiseSVN with popular bug-tracking systems, and much more.

    By following the practical steps in this book, you will learn every aspect of using TortoiseSVN--from setting up the subversion server, to working with revision logs, and providing security and protection for your subversion server.

    An engaging, step-by-step guide on how to use TortoiseSVN to make version control on Windows a quick and easy experience

    What you will learn from this book

    • Select the working copy of a file to maintain coherency and avoid conflicts
    • Create and apply patches while maintaining consistency in the project
    • Work with revision graphs to check the changes made to the project
    • View who has made changes
    • Leave messages in the project to explain what you have done
    • Lock files so that no one else can change them while you are working on them
    • Create branches to allow maintaining multiple versions of the project at once, and merge them later
    • Use TortoiseSVN with Visual Studio
    • Use TortoiseSVN with common bug tracking applications
    • Secure and protect your Subversion server using SSL

    Approach

    Written in an engaging style, this book offers step-by-step examples with screenshots offering clear guidance at key steps. It uses the example of a small software house called Shiny Moose Software to guide you through the features of TortoiseSVN.

    Who this book is written for

    If you are a software developer, translator or documentation writer, or if your software house/open source project relies on TortoiseSVN for version control, then this book is for you. No prior experience with TortoiseSVN or version control is required. As long as you are a confident user of Windows, you will be able to use this book to get started easily with TortoiseSVN.

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The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow.

So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the SDK? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how.

This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started.

  • Teaches iPhone and iPad application development in language anyone can understand
  • Provides simple, step-by-step examples that make learning easy
  • Offers videos that enable you to follow along with the author—it’s like your own private classroom

What you'll learn

  • Get both yourself and your computer set up for iPhone and iPad application development.
  • Start by making small changes to existing applications to build your knowledge and experience before creating your own applications.
  • Follow steps in plain English to build simple apps and get them working immediately.
  • Style your application so that it looks good and users can easily navigate through it.
  • Make use of the iPhone’s touch screen and accelerometer.
  • Use shortcuts and cheat sheets to create apps the easy way.

Who this book is for

If you have a great idea for an iPhone or iPad app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you’ll be fine.

Table of Contents

Chapter 1: Before We Get Started
Chapter 2: Blast-Off!
Chapter 3: What’s Next?
Chapter 4: An Introduction to the Code
Chapter 5: Buttons & Labels with Multiple Graphics
Chapter 6: Switch View with Multiple Graphics
Chapter 7: Dragging, Rotating, and Scaling
Chapter 8: Table Views, Navigation, and Arrays
Chapter 9: MapKit

Image

The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow.

So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the SDK? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how.

This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started.

  • Teaches iPhone and iPad application development in language anyone can understand
  • Provides simple, step-by-step examples that make learning easy
  • Offers videos that enable you to follow along with the author—it’s like your own private classroom

What you'll learn

  • Get both yourself and your computer set up for iPhone and iPad application development.
  • Start by making small changes to existing applications to build your knowledge and experience before creating your own applications.
  • Follow steps in plain English to build simple apps and get them working immediately.
  • Style your application so that it looks good and users can easily navigate through it.
  • Make use of the iPhone’s touch screen and accelerometer.
  • Use shortcuts and cheat sheets to create apps the easy way.

Who this book is for

If you have a great idea for an iPhone or iPad app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you’ll be fine.

Table of Contents

Chapter 1: Before We Get Started
Chapter 2: Blast-Off!
Chapter 3: What’s Next?
Chapter 4: An Introduction to the Code
Chapter 5: Buttons & Labels with Multiple Graphics
Chapter 6: Switch View with Multiple Graphics
Chapter 7: Dragging, Rotating, and Scaling
Chapter 8: Table Views, Navigation, and Arrays
Chapter 9: MapKit

Image

Perform version control in the easiest way with the best SVN client - TortoiseSVN

  • Master version control techniques with TortoiseSVN without the need for boring theory
  • Revolves around a real-world example based on a software company
  • The first and the only book that focuses on version control with TortoiseSVN
  • Reviewed by Stefan Kung, lead developer for the TortoiseSVN project
  • In Detail

    TortoiseSVN is a Subversion client that gives you quick and easy access to all of Subversion's features. Perhaps you are aware of the importance of version control in software development or document management, but do you know how to use TortoiseSVN for efficient project management? Here is the first book about version control with TortoiseSVN.

    TortoiseSVN 1.7 Beginner's Guide provides a comprehensive coverage of TortoiseSVN in its entirety. It is easy to follow the instructions with clear explanations and screenshots. This book will introduce the important features of TortoiseSVN and at the same time, give you a deeper and clearer understanding of the basic functionality, providing the answers to many questions that are encountered when using TortoiseSVN. TortoiseSVN is a client to SVN, but with this book and TortoiseSVN, you don't need to know anything about SVN, or wade through boring version control theory to get started using one of the most powerful version control applications in the world.

    The book begins by introducing you to the basics of TortoiseSVN and tools needed to get started with version control. It then dives deep into details, covering the methods available to check and commit changes and keep track of data. Chapters cover conflict management, branching and merging of a project to avoid disturbing the main development version, using TortoiseSVN with popular bug-tracking systems, and much more.

    By following the practical steps in this book, you will learn every aspect of using TortoiseSVN--from setting up the subversion server, to working with revision logs, and providing security and protection for your subversion server.

    An engaging, step-by-step guide on how to use TortoiseSVN to make version control on Windows a quick and easy experience

    What you will learn from this book

    • Select the working copy of a file to maintain coherency and avoid conflicts
    • Create and apply patches while maintaining consistency in the project
    • Work with revision graphs to check the changes made to the project
    • View who has made changes
    • Leave messages in the project to explain what you have done
    • Lock files so that no one else can change them while you are working on them
    • Create branches to allow maintaining multiple versions of the project at once, and merge them later
    • Use TortoiseSVN with Visual Studio
    • Use TortoiseSVN with common bug tracking applications
    • Secure and protect your Subversion server using SSL

    Approach

    Written in an engaging style, this book offers step-by-step examples with screenshots offering clear guidance at key steps. It uses the example of a small software house called Shiny Moose Software to guide you through the features of TortoiseSVN.

    Who this book is written for

    If you are a software developer, translator or documentation writer, or if your software house/open source project relies on TortoiseSVN for version control, then this book is for you. No prior experience with TortoiseSVN or version control is required. As long as you are a confident user of Windows, you will be able to use this book to get started easily with TortoiseSVN.

Image

Make mind-blowing 2D games for iPhone with this fast, flexible, and easy-to-use framework!

  • A cool guide to learning cocos2d with iPhone to get you into the iPhone game industry quickly
  • Learn all the aspects of cocos2d while building three different games.
  • Add a lot of trendy features such as particles and tilemaps to your games to captivate your players
  • Full of illustrations, diagrams, and tips for building iPhone games, with clear step-by-step instructions and practical examples
  • In Detail

    Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. If you are just starting with game programming, cocos2d will enable you to make your first game in no time. Even if you are a seasoned game developer, you will still be able to benefit from what it offers. Yet beginning with cocos2d for iPhone may be an arduous task without a proper guide.

    Cocos2d for iPhone 0.99 Beginner's Guide will help you to learn how to make games with cocos2d from the ground up. You will learn all the key concepts of the framework and game programming in general while building your first game using this exciting platform.

    You will start by learning the basics of cocos2d then you will learn how to enhance your game with a lot of cool features and eye candy. After spending a little time learning the basics, you will jump straight into action. The book will then teach you to build games from scratch and how to add animations, sounds, and particle effects to them. Then you will be guided to have your game behave as in real life by using a physics engine. After reading Cocos2d for iPhone 0.99 Beginner's Guide, you will be able to write your own games for iPhone while using all the elements Pros use. There are a lot of examples, images, and diagrams to get you up to speed in no time.

    This book is a practical guide for building your own fun and exciting iPhone games in no time using the cocos2d for iPhone framework.

    What you will learn from this book

    • Learn the basics of the most popular 2D framework for iPhone
    • Packed with tips and tricks for using this framework.
    • Use actions and effects to make your graphics stand out
    • Implement particles to make your players vibrate
    • Make huge levels with Tilemaps
    • Play sounds in many different ways.
    • Give your game real-life physics
    • Integrate OpenFeint, the most popular social gaming network, with your game

    Approach

    This is a beginner's guide.

    Who this book is written for

    If you want to get into the iPhone industry and have your games compete with the best, this book is for you. You should have some basic programming experience with Objective-C and a good understanding of OOP. A little experience of game programming in any language is welcome but not a must.

Image

Build and deploy powerful, useful, and professional Java mobile applications for BlackBerry smartphones, the fast and easy way.

  • Develop professional, rich, and smart Java applications using BlackBerry SDK
  • Discover the powerful components provided by the SDK to build a powerful user interface with a common look and feel
  • Explore the complex, but important, topic of network communications
  • Integrate with the standard applications on all BlackBerry Smartphone to make your application even more useful
  • Packed with hands-on examples and clear explanations for better understanding

In Detail

BlackBerry Smartphone was once the domain of jet-setting business users with power suits. Now you can hardly go anywhere without seeing someone using a BlackBerry to check their messages or make a call. It's this kind of explosive growth that makes the BlackBerry ecosystem a great place to develop and market applications through the BlackBerry App World store-this book shows you how to do just that!

This step-by-step guide gives you a hands-on experience of developing innovative Java applications for your BlackBerry. With the help of this book, you will learn to build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs. It explores the powers of Blackberry and helps you develop professional and impressive Java applications.

The book teaches how to write rich, interactive, and smart BlackBerry applications in Java. It expects the readers to know Java but not Java Mobile or the BlackBerry APIs. We will learn to build rich, interactive, and smart Java applications for the BlackBerry. The book will cover UI programming, data storage, programming network, and internet API apps. As we move on, we will learn more about the BlackBerry's device features, such as messaging, GPS, multimedia, contacts and calendar, and so on. This book also helps you build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs.

This step-by-step guide to building rich, interactive, and smart Java applications helps you get the most out of BlackBerry smartphones.

What you will learn from this book

  • Learn about the two approaches to develop BlackBerry applications
  • Understand how the SDK version relates to target devices and learn about the BlackBerry Developer Zone
  • Install the Java SDK, which is the foundation using the development environment
  • Install Eclipse with the BlackBerry Component Package and configure it with other Component Package versions
  • Import the existing HelloWorldDemo supplied with the software and compile and debug the application
  • Study PIM, create new PIM Items, and assign values to their fields
  • Set up a Screen with fields and create and use menus
  • Learn the usage of the Field styles and classes to the fullest
  • Study about a Layout Manager and create custom Dialogs on the fly to collect discrete pieces of information
  • Get to know the pros and cons for each record-based approach and pick the one that best meets your needs
  • Create new Personal Information Management (PIM) items and assign values to their fields
  • Understand the basics of HTTP and the correct usage of GET or POST
  • Learn the working of Global Position System and the three methods by which a BlackBerry handheld can get location information

Approach

Written with a fast-paced but friendly and engaging approach, this Packt Beginner's Guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are boosted by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for building BlackBerry applications with Java with practical.

Who this book is written for

If you are a Java programmer who wants to build BlackBerry applications with Java, this book is for you.

Pages

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